Why Staffs Matter for Ranged Magic Damage
If you'd rather burn a dragon to ash than trade blows with it, a staff is your weapon of choice. RuneScape: Dragonwilds staffs let you deal damage at range while offering more tactical flexibility than a sword or axe, since every staff can be loaded with either Air or Fire runes on the fly. That single mechanic changes how you approach every fight: pick raw single-target burst against a tough boss, or switch to area damage over time when you're facing a crowd. Staffs aren't just a magic reskin of melee weapons — they play by their own rules, and understanding those rules matters more than memorizing item names.
How Staff Combat Works: Air and Fire Runes
Every staff in the game uses the same core spellset. The only things that differ between individual staffs are appearance and raw damage output — power level, damage multiplier, attack combo, and durability. That means once you understand how one staff works, you understand them all; the decision comes down to what you can craft and how hard you want your hits to land.
To use a staff, you equip it with runes from your inventory by right-clicking your preferred type. Both light and heavy attacks consume runes as ammo, so managing your supply is part of playing a wizard well. In short:
- Air Runes deal higher single-target damage and knock enemies back on impact.
- Fire Runes deal less damage per hit but stack damage over time across a wider area.
- Both rune types draw from the same equipped staff, so switching is instant and free.
- Running out of your preferred rune type mid-fight means falling back on the other, so it pays to carry a stock of each.
| Rune Type | Damage per Hit | Special Effect | Best Used Against | |---|---|---|---| | Air Runes | Higher | Knockback on impact | Single, tough targets | | Fire Runes | Lower | Stacking damage over time, wider area | Groups of enemies |
A good routine is Air Runes for picking off a lone target quickly and Fire Runes when several enemies are clustered together. Early-game staffs can feel underpowered for solo dragon hunts, but they shine as support weapons when you're playing alongside melee-focused friends, even at the lowest power levels.
Staff Stats Compared
Here's how every known staff stacks up in raw combat stats. Attack combo is 4 across the board, so power level and damage multiplier are the numbers that matter most when picking your next upgrade.
| Staff | Power Level | Damage Multiplier | Special Effect | Durability | |---|---|---|---|---| | Ash Battlestaff | 2 | 1.9 | — | 900 | | Grieving Moon Staff | 3 | 2.6 | -15% Crit Chance | 1050 | | Oak Battlestaff | 3 | 2.8 | — | 1050 | | Blightwood Battlestaff | 4 | 4.1 | — | 1300 | | Draconic Staff | 4 | 4.1 | +15% Crit Chance | 1100 | | Staff of Light | 4 | 4.5 | — | 1300 | | Splitbark Staff | 5 | 5.4 | — | 1300 | | Necromancer's Staff | 5 | 5.9 | — | 1050 |
A few things jump out from this table. The Draconic Staff matches the Blightwood Battlestaff's power level and damage multiplier exactly, but trades some durability for a +15% critical hit chance — a straight tradeoff rather than a clear upgrade. Meanwhile, the Necromancer's Staff hits the hardest of the confirmed staffs on a raw multiplier basis, but note that other staffs like the Maple Battlestaff, Pharaoh's Sceptre, Master's Staff, Subjugation Staff, Toktz-Mej-Tal, and Zamorak Staff exist in the game's staff category without published stats in the source material used here, so they aren't included in this comparison.
Crafting Recipes and Materials
Staffs are built at crafting stations rather than looted, and most require a Smithing Anvil (or, following later updates, the Mystic Forge that replaced it). Here's what you'll need to gather for the staffs with confirmed recipes.
| Staff | Facility | Key Materials | |---|---|---| | Ash Battlestaff | Crafting Table | 12x Ash Logs, 6x Rune Essence, 2x Coarse Thread | | Oak Battlestaff | Smithing Anvil | 12x Oak Logs, 6x Anima-Infused Bark, 3x Wool Thread | | Grieving Moon Staff | Smithing Anvil | 8x Oak Logs, 6x Antler, 2x Animal Bone | | Blightwood Battlestaff | Smithing Anvil | 12x Blightwood, 6x Wild Anima, 4x Vault Shard, 3x Swamp Thread | | Draconic Staff | Smithing Anvil / Mystic Forge | 10x Iron Bar, 6x Granite, 4x Jade, 4x Vault Shard | | Staff of Light | Smithing Anvil | 16x Blightwood, 12x Vault Shard, 8x Wild Anima, 4x Sapphire, 1x Vault Core | | Splitbark Staff | Smithing Anvil | 16x Hollow Bark, 6x Sacred Oil, 6x Vault Shard, 4x Fine Thread | | Necromancer's Staff | Smithing Anvil | 24x Undead Bone, 6x Sacred Oil, 6x Vault Shard, 4x Fine Thread |
The Draconic Staff has an unusual unlock path worth calling out separately:
- Its recipe isn't available from the start — you first need to find the parts of a sinister-looking staff.
- That item is located in a chest along the western wall outside Skeklac Kara, the dragonkin vault in Ashien's Watch.
- Crafting it costs 40 Artisan experience on top of the material list above.
- Once built, it can later be upgraded at the Mystic Forge using ascension cores to push it beyond power level 4.
Looking at the recipes as a group, a pattern emerges: cheaper early staffs like the Ash Battlestaff lean on basic logs and thread, mid-tier staffs like Blightwood and Draconic pull in Vault Shards as a shared "premium" ingredient, and the top-tier Splitbark and Necromancer's staffs both require Sacred Oil and Fine Thread alongside heavier bulk materials (Hollow Bark or Undead Bone). If you're stockpiling for a specific staff, Vault Shards and Sacred Oil are the materials worth prioritizing once you've moved past the earliest tiers.
Is the Draconic Staff Actually Worth It?
On paper, the Draconic Staff's +15% critical hit chance sounds like a clear win, but the math is closer than it looks. That bonus works out to roughly a 1.0375x average damage increase — solid, but not dramatic. The catch is that compared to the Staff of Light and Necromancer's Staff at similar power levels, the Draconic Staff's rune damage multiplier runs 0.4 to 0.5 points lower, and it also carries a -15% durability penalty relative to the Blightwood Battlestaff, its closest stat twin (1100 durability versus 1300).
In practice, that means the Draconic Staff only pulls ahead in average damage if rune multipliers scale up significantly at higher tiers while keeping that same 0.4–0.5 gap. At current numbers, it's a sidegrade rather than a straightforward upgrade — pick it if you value the crit chance and don't mind repairing more often (it costs 2 Iron Bars to repair), or stick with a higher-multiplier staff if raw sustained damage is your priority.
FAQ
What's the difference between all the runescape dragonwilds staffs? Every staff uses the same spells and rune system — the differences are limited to power level, damage multiplier, attack combo, durability, and in some cases a special effect like the Draconic Staff's crit bonus or the Grieving Moon Staff's crit penalty.
Do I need both Air and Fire runes stocked at once? It's recommended. Air Runes give higher single-target damage with knockback, while Fire Runes deal damage over time across a wider area, so keeping both on hand lets you adapt to solo targets or groups of enemies.
Where do I craft most staffs? Most staffs are built at a Smithing Anvil, though the Ash Battlestaff only needs a Crafting Table. Later game updates moved staff crafting to the Mystic Forge after the Smithing Anvil was removed.
How do I unlock the Draconic Staff recipe? You need to find the parts of a sinister-looking staff in a chest on the western wall outside Skeklac Kara in Ashien's Watch, then craft it using 40 Artisan experience and the listed materials.
Are staffs viable for solo dragon fights? Early staffs can make solo play more difficult compared to other weapon types, but they become strong support tools in group play, and higher-tier staffs like the Necromancer's Staff and Splitbark Staff close that damage gap considerably.